SideScroller 2.5D Prototype
This is a prototype of a 2.5D sidescroller where I had to create various mechanics with blueprints only on Unreal Engine 4. This was made in order to learn how to use Wwise and incorporate a soundbank and other sound effects in game through Unreal Engine. On this particular project we were 4 working on it and I personnaly worked on the crouching animation and action blueprint for the character, the tar trap blueprint and its texture and 3D model as well as how it affects the player-character by slowing it. I also worked on the Spike Trap for both its 3D model (simplistic meshes put together truly with spikes that come out and in with a timeline) and its blueprint. And a Flame Trap (particle and blueprint) where fire will regurlarly come out from a round hole.